I've been dragging my rear end for almost a year now trying to finish my free-to-download-and-3d-print-Spider-man from Infinity Wars. But I decided to start from scratch after the Far From Home-trailer popped up and we got a sneak peek of the new Stealth Suit. Felt I had to keep it up to date and that it would be good practice to try out some new tools and also the new Arnold beta GPU renderer that's just been released. But the Spider-Man Far From Home Stealth Suit-model is almost done which is well in time before the movie comes out in July, so I'm doing lookdev for fun atm. No unique full textures, just tiling, projecting, curvatures etc using Maya and Arnold-nodes. Really powerful for when doing quick concepts for example.